equipment

Due to the economic difficulty in supplying heavy armour in an age of mass combat and firearms the price of Heavy armour in the Players Handbook is to be multiplied by 10. It will also require certain contacts to be made primarily with the dwarves of the Angrul Clan who maintain the ancient traditions of elaborate metal armour in an age of Black Powder.

Heavy Armor
Ring mail 300 gp 14 — Disadvantage 40 lb.
Chain mail 750 gp 16 Str 13 Disadvantage 55 lb.
Splint 2,000 gp 17 Str 15 Disadvantage 60 lb.
Plate 15, 000 gp 18 Str 15 Disadvantage 65 lb.

Pistol, 150 gp 2d6 piercing 3 lb. Ammunition (range 30/120), light, loading
Musket, heavy 250 gp 2d10 piercing 18 lb. Ammunition (range 100/400), heavy, loading, two-handed.

Firearms require the expensive Black Powder to make use of. For a satchel with enough powder for 10 shots it will cost around 300GP.

equipment

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